Chillwind

Chillwind is an ancient frostbrand rapier that has been wielded by a nearly endless list of dashing pirates, daring rogues, and cunning thieves since times long forgotten. Tales tell that Chillwind drifts like a snowflake on the wind, seeking a suitably adventurous bearer. No one knows how such a sturdy yet flexible fencing blade of solid ice could be forged, and if the method originated on this plane that knowledge has long since vanished. The bearer of Chillwind's lips are always blue and his/her breath is always visible.

Chillwind is a +1/+1 rapier that requires attunement.

A hit with Chillwind deals targets an extra 1d6 of cold damage, and a player holding the sword is resistant to fire damage.

In freezing temperatures the blade emits bright light in a 10 foot radius sphere and another 10 feet of dim light.

When you draw this weapon, you can choose to extinguish all non-magical flames within 30 feet of you. This property can be used no more than once per hour.